
FIRST CHAPTER: LEGACY OF ADVENTURE
The time: 1936.
Place: America. A country struggling to recover from crushing economic depression. Battling poverty and gangsterism. Watching the dark clouds of war gathering in the Far East and over Europe.
It's a time that needs heroes, new myths to shine a little hope and show the way forward.
As always the light comes from the strangest places, where no one is looking. And the first to see it are the kids. Flocking to Saturday matinees with hard-come-by dimes clutched in their hands, eager to see adventure, wilder and more vivid than anything their young eyes have seen before.
In 1936 that adventure explodes off the screen with the exploits of Flash Gordon on Mongo, Lion tamer Clyde Beatty in Darkest Africa and Crash Corrigan in the Undersea Kingdom. The Golden Age of the sound serial arrives. Luring you in with promises of exotic adventure on other worlds, in distant jungles and lost cities, wherever thrills can be found. Ray guns zap, bullwhips crack and fists fly with the bone-crushing force that only a hero can summon up.
Every chapter delivers non-stop intrigue and action, ending with a cliffhanger that spells certain doom for heroes plunged into a dragon's lair or the lion's pit. Unstoppable moving walls lined with spikes close in, an ore crusher descends upon a masked vigilante knocked out cold. Will they escape?
Of course they will. But to discover how, you MUST return to the theatre next week for the next chapter. This is cinematic pulp adventure fiction distilled to purest form. A lost art?
To Be Continued.
The time: 1936.
Place: America. A country struggling to recover from crushing economic depression. Battling poverty and gangsterism. Watching the dark clouds of war gathering in the Far East and over Europe.
It's a time that needs heroes, new myths to shine a little hope and show the way forward.
As always the light comes from the strangest places, where no one is looking. And the first to see it are the kids. Flocking to Saturday matinees with hard-come-by dimes clutched in their hands, eager to see adventure, wilder and more vivid than anything their young eyes have seen before.
In 1936 that adventure explodes off the screen with the exploits of Flash Gordon on Mongo, Lion tamer Clyde Beatty in Darkest Africa and Crash Corrigan in the Undersea Kingdom. The Golden Age of the sound serial arrives. Luring you in with promises of exotic adventure on other worlds, in distant jungles and lost cities, wherever thrills can be found. Ray guns zap, bullwhips crack and fists fly with the bone-crushing force that only a hero can summon up.
Every chapter delivers non-stop intrigue and action, ending with a cliffhanger that spells certain doom for heroes plunged into a dragon's lair or the lion's pit. Unstoppable moving walls lined with spikes close in, an ore crusher descends upon a masked vigilante knocked out cold. Will they escape?
Of course they will. But to discover how, you MUST return to the theatre next week for the next chapter. This is cinematic pulp adventure fiction distilled to purest form. A lost art?
To Be Continued.
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